Join Us!


elite3d is at the forefront of digital art innovation and we are always on the lookout for passionate and driven artists who can help us catapult the gaming experience to the next level.

Available Positions


elite3d, a 2D and 3D Artwork studio dedicated to producing outstanding art for triple A games is looking for a  Junior IT Administrator to assist our existing team with the day-to-day management of the systems within our organization.

Key Responsibilities:

  • Provide HelpDesk assistance for staff’s hardware and software.
  • Provisioning and maintaining IT systems (internal/external servers, network devices).
  • Preparing Workstations/Services for new staff (hardware/software/accounts).

Required skills:

  • Troubleshooting skills regarding hardware/software issues.
  • Networking knowledge of Windows environments and Cisco devices.
  • Basic knowledge of Windows Active Directory environment (clients/servers).
  • Basic knowledge of Linux systems.
  • Must be adept at managing sensitive information and data.
  • Good organization and communication skills
  • The candidate must also have a strong work ethic, learn and adapt quickly and have the ability to prioritize and execute tasks within a set schedule.
  • A professional proficiency level of English.

Benefits:

  • Flexible hours.
  • In-house Physiotherapist.
  • Relocation help.
  • Healthy breakfast every morning including fresh fruit.
  • Kitchens in the studio.
  • Substantial discount for Gym and private healthcare.
  • English language courses for Spanish people.
  • Spanish language courses for non-Spanish speakers.
  • Social events and “Master Classes”.
  • After-work room with gaming consoles, football table, specialist literature, etc.

Contract Details:

  • Full time, in-house position at our Studio located in the city of Valencia.
  • Salary based on experience.

Interested applicants should send their CV to job@elite3d.com with subject as:

“Junior IT Administrator”.

At elite3d we are currently looking for experienced 3D artists, specialized in Hard-Surface asset creation, for AAA game productions.

Required skills and experience:

  • Excellent knowledge in 3DS Max and/or Maya and/or Blender
  • Strong knowledge and skillset regarding hard-surface modelling, uv-ing, texturing, materials and lighting.
  • Good solid understanding of real-time graphics and have preferably worked on at least one released title.
  • Excellent understanding of the technical limitations of game art assets and art pipelines.
  • Experience in creating textures in Photoshop and Substance Painter
  • Experience in creating PBR materials
  • Artistic skills, creative initiative and flexibility to adapt to different styles
  • Have the ability to work in a team aswell as independently, being able to communicate well and having a proactive attitude are a must.
  • Experience with runtime engines
  • Capacity to adapt to a demanding workflow

Bonus Points:

  • Experience managing a small team
  • Experience with Zbrush
  • Experience with Substance Designer
  • Fluent English

Benefits

• Flexible hours
• In-house Physiotherapist
• Relocation assistance
• Healthy breakfast including fresh fruit, cereals, biscuits, etc.
• Full kitchens in the studio
• Substantial discount for private healthcare
• Workshops and training courses
• Spanish and English language courses
• Social events and intramural sports
• After-work space with gaming consoles, table football, specialist literature.

Contract Details:
• Full time, in-house position at our Studio in Valencia, Spain.
• Salary based on experience.

If you feel that you would qualify for this position, please send your CV with portfolio to hr@elite3d.com with reference to “Experienced Hard Surface Artist

At elite3d, we are currently looking for a talented and experienced Game Engineer, familiar with Unreal Engine 4.

The candidate should be excited at the idea of working closely with designers, artists, and other engineers to help create new, outstanding features to provide a great player experience and must be comfortable working within and adding to an established code framework.

Minimum requirements

 

  • A minimum of 3 years software engineering experience.
    • Shipped at least one game title as gameplay engineer.
    • Fluent in C++
    • Proven experience in the design and implementation of various game systems, including game object management, AI / pathing, animation, gameplay scripting, FX, user interface or online networking.
    • A desire to work in a positive, collaborative and international team environment.
    • Strong communication skills.
    • Fluent English both verbal as well as in writing.

 

 

Desired requirements

 

  • Bachelor degree in computer science, mathematics, Physics, or a related field.
    • Experience with Unreal Engine 4.
    • Experience with visual scripting languages such as Blueprint or Kismet.
    • Experience with code and algorithmic optimization to improve performance.
    • Strong mathematics skills.
    • Strong debugging skills.
    • Willing and able to provide mentorship for junior engineers.

 

Duties

 

  • Work closely with designers and artists to achieve the vision of the game.
    • Collaborate with members of the team to build sustainable, performant, and maintainable technologies and code.
    • Design and implement core features and systems.
    • Develop implementation plans and software according to functional requirements & feature specifications.
    • Overseeing the creation and maintenance of detailed, comprehensive documentation.

 

Benefits

 

  • Flexible hours
    • In-house Physiotherapist
    • Relocation assistance
    • Healthy breakfast including fresh fruit, cereals, biscuits, etc.
    • Full kitchens in the studio
    • Substantial discount for private healthcare
  • Workshops and training courses
  • Spanish and English language courses
    • Social events and intramural sports
  • After-work space with gaming consoles, table football, specialist literature.

 

Contract Details:
• Full time, in-house position at our Studio in Valencia, Spain.
• Salary based on experience.

Interested candidates should send their CV with portfolio to hr@elite3d.com with  “Game Programmer” as subject heading.

At elite3d we are currently looking for an Animator with experience in Unreal 4.

We’re looking for an Animator to help us create exciting new gameplay experiences. In collaboration with peers from all disciplines (artists, programmers, writers, etc.), you’ll use your skills and knowledge of creating and implementing a wide range of in-game animations for humanoids and creatures of all shapes and sizes.

Key Responsibilities:

  • • Craft animations for in-game assets while following the style guide.
    • Able to effectively collaborate with game designers and programmers.
    • Understand, maintain, explore, and enhance our visual style guide.
    • Create comprehensive documentation.

Required skills and experience:

  • A minimum of 2 years’ experience in game development animating characters.
    • Exceptional skills in animating the human bipedal figure, as well as other organic forms.
    • Understanding of animation pipelines, motion capture animation, technical animation and the processes involved from the conceptual phase to implementation.
    • Strong knowledge of Maya and/orMotionBuilder.
    • Experience of a full game pipeline, including optimization.
    • Strong communication skills.
    • Fluent or professional proficiency in English both verbal as well as in writing.

Pluses

  • At least one shipped game (credited), indie or AAA.
    • Rigging/skinning and weighting process.
    • Experience with Blueprint visual scripting.
    • Skills in one or more of the related character creation tasks — illustration, modelling, texturing, etc.
    • Willing and able to provide mentor-ship for junior animators.

To successfully apply for this position, you need to be able to have:

  • Have experience with next generation AAA game engines, preferably Unreal Engine.
    • Understand effective asset creation and optimization.
    • Have an excellent eye for detail and focus on delivering the very best quality.
    • Ability to set realistic time estimates for your own work.
    • Able to adapt to a multitude of artistic styles.
    • Proactive and problem solving.
    • Team player, positive attitude and good collaboration skills.

Benefits we offer:

  • Flexible hours.
    • In-house Physiotherapist
    • Relocation help
    • Healthy breakfast
    • Fully equipped kitchens
    • Substantial discount for private healthcare
    • Spanish language courses for non-Spanish speakers.
    • Social events and “Master Classes”.
    • After-work room with gaming consoles, football table, specialist literature…

Contract Details:

  • Full time in-house position at our Studio in Valencia.
  • Salary based on experience.

Interested candidates should send their CV with portfolio to hr@elite3d.com with reference to “3D animator”.

At elite3d we are currently looking for a Lead Artist who is ready for the challenge of leading a team of artists in an AAA project.

Key Responsibilities:

• Maintain direct contact with the client to plan resources and solve any possible doubts.
• Maintain creatively and technically the quality standard for the project and feel confident to develop your own skills and of those around you.
• Be comfortable communicating with the team and respond to client feedback.
• Self-regulate your workload while completing time sensitive requests & resolve any issues that arise.
• Be proactive and communicate dependency issues to the project manager before they happen.
• Fully understand the project pipeline / game engine and clearly report improvements & possible issues.

Required skills and experience:

• Solid experience with Maya and/or 3DS Max and/or Blender.
• Strong communication skills.
• Credited in at least 1 published AAA game title on current gen platforms.
• Thorough understanding of the process of baking and authoring textures for physical based rendering (PBR).
• Experience of a full game pipeline including optimization.
• Big plus: Knowledge of procedural texture packages like Substance Designer.
• Comfortable working in an environment of iterative design and honest feedback.
• Fluent English.

Bonus Points:

• Experience with videogame engines.
• Experience with Zbrush.
• Experience mentoring other artists or leading a small team is a plus.

Benefits:

• Flexible hours.
• In-house Physiotherapist.
• Relocation help.
• Healthy breakfast every morning including fresh fruits.
• Kitchens in the studio.
• Substantial discount for private healthcare.
• Spanish language courses for non-Spanish speakers.
• Social events and “Master Classes”.
• After-work room with gaming consoles, football table, specialist literature…

Contract Details:

• Full time in-house position at our Studio in Valencia.
• Salary based on experience.

Interested artists should send their CV with portfolio to hr@elite3d.com with reference to “Lead Artist”.

At elite3d we are currently looking for talented 3D artists specialized in props and environments for next-gen games standards.

Required skills and experience:

  • Solid experience with Maya and/or 3DS Max and/or Blender.
  • Experience with the process of generating assets from high poly to low poly (Creating normal maps, re-topology, optimized UVs unwrapping…)
  • Experience in creating textures in Photoshop and Substance Painter.
  • Experience in creating PBR materials.
  • Artistic skills, creative initiative and flexibility to adapt to different styles.
  • Team work skills, self-motivated and proactive.
  • Capacity to adapt to a demanding workflow.

Bonus Points:

  • Experience with videogame engines.
  • Experience with Zbrush.
  • Fluent English.

Benefits:

  • Flexible hours.
  • In-house Physiotherapist.
  • Relocation help.
  • Healthy breakfast every morning including fresh fruits.
  • Kitchens in the studio.
  • Substantial discount for private healthcare.
  • Spanish language courses for non-Spanish speakers.
  • Social events and “Master Classes”.
  • After-work room with gaming consoles, football table, specialist literature…

Contract Details:

  • Full time in-house position at our Studio in Valencia.
  • Salary based on experience.

Interested artists should send their CV with portfolio to hr@elite3d.com with reference to “Props & Environment Artist”.

At elite3d we are currently looking for 3D artists specialized in creating vehicles for next-gen games standards.

Required skills and experience:

  • Solid experience with Maya and/or 3DS Max and/or Blender.
  • Experience creating vehicles for videogames. Attention to detail, capable of creating clean flows and optimized topologies.
  • Experience with the process of generating assets from high poly to low poly (Creating normal maps, re-topology, optimized UVs unwrapping…)
  • Experience in creating textures in Photoshop and Substance Painter.
  • Good knowledge of the PBR materials technique.
  • Artistic skills, creative initiative and flexibility to adapt to different styles.
  • Team work skills, self-motivated and proactive.
  • Capacity to adapt to a demanding workflow.

Bonus Points:

  • Experience with videogame engines.
  • Experience with Zbrush.
  • Fluent English.

Benefits:

  • Flexible hours.
  • In-house Physiotherapist.
  • Relocation help.
  • Healthy breakfast every morning including fresh fruits.
  • Kitchens in the studio.
  • Substantial discount for private healthcare.
  • Spanish language courses for non-Spanish speakers.
  • Social events and “Master Classes”.
  • After-work room with gaming consoles, football table, specialist literature…

Contract Details:

  • Full time in-house position at our Studio in Valencia.
  • Salary based on experience.

Interested artists should send their CV with portfolio to hr@elite3d.com with reference to “Vehicle Artist”.